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| Player Profile |
| Scores |
|---|
| Global | 71,869 | | Team | 13,729 | | Combat | 56,342 | | Commander | 7,838 |
| Time |
|---|
| Commander | 57:45:27 | | Squad Leader | 172:33:37 | | Squad Member | 255:05:55 | | Lone Wolf | 68:37:41 | | Total | 554:18:35 |
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| Team Profile |
| Wins & Losses | 1,221 / 1,145 (1.07) |
| Capture Points |
|---|
| Captured CP | 2,894 | | Capture Assist | 2,201 | | Defended CP | 1,166 |
| Teamwork |
|---|
| Kill Assist | 4,240 | | Heal | 354 | | Revive | 782 | | Support | 1,483 | | Repair | 95 | | Driver | 1,193 |
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| Combat Profile |
| Accuracy | 18 % | | SPM | 2.16 | | Suicides | 544 | | K/D Ratio | 1.29 |
| Kills |
|---|
| Total & Streak | 28,171 / 52 | | Per Minute | 0.85 | | Per Round | 11.90 |
| Deaths |
|---|
| Total & Streak | 21,775 / 18 | | Per Minute | 0.65 | | Per Round | 9.20 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 231:42:56 | 465 | 504 | 0.92 | 220 | | Middle Eastern Coalition | 192:51:20 | 445 | 414 | 1.07 | 178 | | Peoples Liberation Army | 100:38:11 | 248 | 157 | 1.58 | 113 | | U.S. Navy SEAL (SF) | 02:28:09 | 4 | 6 | 0.67 | 79 | | British SAS (SF) | 05:33:42 | 14 | 9 | 1.56 | 83 | | Russian Spetsnaz (SF) | 04:59:41 | 13 | 14 | 0.93 | 95 | | MEC Special Forces (SF) | 04:45:40 | 9 | 12 | 0.75 | 58 | | Rebels (SF) | 03:07:46 | 2 | 10 | 0.20 | 55 | | Insurgent Forces (SF) | 03:41:20 | 7 | 6 | 1.17 | 68 | | Totals | 549:48:45 | 1,207 | 1,132 | 1.07 | 949 |
|---|
| Averages | 61:05:26 | 134 | 126 | 1.07 | 105 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 19:45:21 | 33 | 34 | 0.97 | | | Mashtuur City | 29:20:52 | 67 | 68 | 0.99 | | | Operation Clean Sweep | 07:15:32 | 15 | 15 | 1 | | | Zatar Wetlands | 08:32:48 | 16 | 22 | 0.73 | | | Strike at Karkand | 157:16:32 | 385 | 327 | 1.18 | | | Sharqi Peninsula | 58:03:21 | 130 | 96 | 1.35 | | | Gulf Of Oman | 30:05:04 | 66 | 69 | 0.96 | | | Daqing Oilfields | 18:13:44 | 37 | 49 | 0.76 | | | Dalian Plant | 36:15:41 | 70 | 87 | 0.80 | | | Dragon Valley | 23:00:32 | 44 | 43 | 1.02 | | | FuShe Pass | 07:54:13 | 17 | 18 | 0.94 | | | Songhua Stalemate | 04:32:05 | 13 | 8 | 1.63 | | | Wake Island 2007 | 87:54:02 | 183 | 146 | 1.25 | | | Devil's Perch (SF) | 02:14:44 | 4 | 5 | 0.80 | | | The Iron Gator (SF) | 03:08:37 | 8 | 7 | 1.14 | | | Night Flight (SF) | 01:26:26 | 3 | 2 | 1.50 | | | Warlord (SF) | 06:20:45 | 16 | 9 | 1.78 | | | Leviathan (SF) | 01:50:28 | 1 | 6 | 0.17 | | | Mass Destruction (SF) | 01:51:06 | 4 | 6 | 0.67 | | | Surge (SF) | 04:30:04 | 8 | 10 | 0.80 | | | Ghost Town (SF) | 03:14:11 | 5 | 12 | 0.42 | | | Totals | 512:46:08 | 1,125 | 1,039 | 1.08 | |
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| Averages | 24:25:04 | 54 | 49 | 1.08 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 231:42:56 | 465 | 504 | 0.92 | 220 | | MEC (Middle East) | 192:51:20 | 445 | 414 | 1.07 | 178 | | PLA (Far East) | 100:38:11 | 248 | 157 | 1.58 | 113 | | SEALs | 02:28:09 | 4 | 6 | 0.67 | 79 | | SAS | 05:33:42 | 14 | 9 | 1.56 | 83 | | Spetznaz | 04:59:41 | 13 | 14 | 0.93 | 95 | | MECSF | 04:45:40 | 9 | 12 | 0.75 | 58 | | Rebels | 03:07:46 | 2 | 10 | 0.20 | 55 | | Insurgents | 03:41:20 | 7 | 6 | 1.17 | 68 | | Totals | 549:48:45 | 1,207 | 1,132 | 1.07 | - |
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| Averages | 61:05:26 | 134 | 126 | 1.07 | 105 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 78:14:19 | 3,288 | 3,238 | 1.02 | | Assault | 74:36:36 | 4,370 | 3,346 | 1.31 | | Engineer | 20:57:22 | 1,130 | 776 | 1.46 | | Medic | 41:00:40 | 2,410 | 1,960 | 1.23 | | Spec Ops | 42:26:23 | 1,910 | 1,734 | 1.10 | | Support | 51:04:03 | 4,341 | 3,070 | 1.41 | | Sniper | 195:10:36 | 10,722 | 7,651 | 1.40 | | Totals | 503:29:59 | 28,171 | 21,775 | 1.29 |
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| Averages | 71:55:43 | 4,024 | 3,111 | 1.29 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 60:40:12 | 3,851 | 3,168 | 1.22 | 17% | | Grenade Launcher Attachment | 19:16:30 | 1,072 | 779 | 1.38 | 40% | | Carbine | 22:45:00 | 730 | 962 | 0.76 | 17% | | Light Machinegun | 36:06:13 | 3,180 | 2,495 | 1.27 | 12% | | Sniper Rifle | 124:11:16 | 4,679 | 4,455 | 1.05 | 36% | | Pistol | 10:27:05 | 871 | 957 | 0.91 | 18% | | Anti-tank | 21:59:51 | 659 | 1,187 | 0.56 | 37% | | Submachinegun | 19:01:25 | 653 | 868 | 0.75 | 14% | | Shotgun | 08:36:49 | 360 | 414 | 0.87 | 13% | | Knife | 03:15:54 | 375 | 400 | 0.94 | 18% | | Defribrillator | 02:25:05 | 11 | 201 | 0.05 | 62% | | Explosives (C4, Claymore, AT Mine) | 08:52:07 | 1,500 | 727 | 2.06 | 32% | | Hand Grenade | 13:56:11 | 1,958 | 903 | 2.17 | 31% | | Totals | 351:33:38 | 19,899 | 17,516 | - | - |
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| Averages | 27:02:36 | 1,531 | 1,347 | 1.14 | 27% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 34:04:16 | 2,309 | 743 | 3.11 | 150 | | Aviator | 33:31:35 | 1,719 | 920 | 1.87 | 182 | | Air Defense | 07:52:41 | 417 | 187 | 2.23 | 50 | | Helicopter | 37:32:03 | 1,274 | 1,179 | 1.08 | 135 | | Transport | 28:02:52 | 1,314 | 958 | 1.37 | 291 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 141:03:27 | 7,033 | 3,987 | 1.76 | 808 |
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| Averages | 23:30:35 | 1,172 | 665 | 1.76 | 135 |
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| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | ProvidenceNL, Gunnery Sergeant (12) View | | Worst Enemy (Deaths by, via EA) | REAGENZGLAS, Lieutenant General (13) View |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 59667226 | | Date of Enrollment | November 19, 2005, 4:59AM PST | | Last Battle on | July 13, 2011, 9:38PM PST | | Kicked & Banned | 110 / 1 | | Cost ($50 base) | 9.0202 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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